How many more pulls?
A negative hypergeometric distribution-driven calculator for expected costs in collecting weapon skins from Roblox RIVALS.
Interested in the math? Check out my blog post: Negative hypergeometric case pulling
Owned weapons
4 / 44
Combined Summary
Mark at least one wanted skin to see the pull curve.
Unowned
12
Wanted
0
Owned
0
Total skins
12
Expected cost(0 pulls)
0
Worst case cost(0 pulls)
0
Skin Case 1
0 owned4 unowned0 wanted
Expect 0 pulls ≈ 0
Skin Case 2
0 owned4 unowned0 wanted
Expect 0 pulls ≈ 0
Skin Case 3
0 owned4 unowned0 wanted
Expect 0 pulls ≈ 0