How many more pulls?

A negative hypergeometric distribution-driven calculator for expected costs in collecting weapon skins from Roblox RIVALS.

Interested in the math? Check out my blog post: Negative hypergeometric case pulling

Owned weapons

4 / 44

Combined Summary

Mark at least one wanted skin to see the pull curve.

Unowned

12

Wanted

0

Owned

0

Total skins

12

Expected cost(0 pulls)

0

Worst case cost(0 pulls)

0

Skin Case 1

0 owned4 unowned0 wanted

Expect 0 pulls ≈ 0
Skin Case 2

0 owned4 unowned0 wanted

Expect 0 pulls ≈ 0
Skin Case 3

0 owned4 unowned0 wanted

Expect 0 pulls ≈ 0